What's the difference among a story, an Epic, a task or an Improvement? What's a tracer bullet, as opposed to a Spike? How do you bridge the gap between what your client wants and what the developers on your team need to know?
In this session, we'll go through the basics of each of these definitions, and spend time going through the key elements of user story and acceptance criteria writing. One of the keys to a successful project is having a common framework clearly communicated between product owners and your development team. By the end of the session, you'll have a good framework to embark on your next agile project with, and keep your team on track.